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Whiteline: delta
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level1
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basicvue.pov
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1995-11-25
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820b
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42 lines
// Persistence Of Vision raytracer version 2.0, sample file.
// This data file makes a good starting point for developing tests and
// new data files. It is also used as the benchmark for the timing tests.
#include "colors.inc"
#include "textures.inc"
camera {
location <0, 3,-10>
direction <0, 0, 1>
up <0, 1, 0>
right <4/3, 0, 0>
look_at <0, 2, 0>
}
light_source {<10, 20, -30> color White}
// Sky sphere
sphere { <0, 0, 0>, 10000
pigment {color blue 1}
finish {Luminous}
}
// Floor plane
plane { y, 0
pigment {NeonBlue}
finish {ambient 0.15 diffuse 0.8}
}
// Sphere object
sphere { <0, 3, 0>, 3
pigment {Orange}
finish {
ambient 0.2
diffuse 0.7
phong 1
phong_size 80
brilliance 2
}
}